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Elements of Vector Algebra



                Theorem 4.4.
                                                                                     −→
                For any points A(x , y , z ) and B(x , y , z ) coordinates of vector AB can be found by
                                                       2
                                                          2
                                           1
                                   1
                                                              2
                                       1
                the following formulas: X = x − x ; Y = y − y ; Z = z − z .                          ⋆
                                                                    1
                                                                              2
                                                              2
                                              2
                                                    1
                                                                                   1
                                                     z                   B
                                                        A

                                                     . . . . . . . . .  A 1  B 1
                                                     O                     y


                                             x

                                     Figure 4.10 – Projection onto the coordinate axis




                 PROOF. Let’s show projections of points A and B for example, on axis Oy ( fig. 4.10). Coor-
                                                                                           −→
                 dinates of points A 1 and B 1 are y 1 and y 2 . According to the definition, Y = pr y AB = A 1 B 1 .
                 Therefore, A 1 B 1 = y 2 − y 1 and Y = y 2 − y 1 . In an analogy, the rest formulas can be proved. Thus,
                 −→
                 AB = (x 2 − x 1 ; y 2 − y 1 ; z 2 − z 1 ).                                            2


                Remark 4.2. If a vector starts from the beginning of coordinates, i.e. x 1 = y 1 =
                                                                                           −−→
                z 1 = 0, and x 2 = x, y 2 = y, z 2 = z, then coordinates X, Y, Z of vector OB coincide
                with coordinates of its end: X = x, Y = y, Z = z. Such a vector is called as a
                                                              −−→
                                                                     −→
                radius-vector of point B and it is written as: OB = r = (x; y; z).                     

                Remark 4.3. As a result of theorems about projections it is possible to get the
                formulas of addition and multiplying of a vector by a digit in a coordinate view:      

                                                                           −→
                                              −→
                       −→
                                                                       − →
                  1. If a = (X 1 , Y 1 , Z 1 ) and b = (X 2 , Y 2 , Z 2 ), then a + b = (X 1 +Y 1 ; X 2 +Y 2 ; X 3 +Y 3 )
                     (in an analogy for the subtraction of vectors).
                        −→
                                                                            −→
                  2. If a = (X 1 , Y 1 , Z 1 ), then for any real digit λ : λ · a = (λ · X 1 , λ · Y 1 , λ · Z 1 ).
                     From this formula, a condition of colinearity of two vectors in coordinates can
                                                                          −→
                                                                                  −→
                     be written:   X 2  =  Y 2  =  Z 2  . Indeed, the identity b = λ· a is equivalented to
                                   X 1   Y 1  Z 1                                                  −→
                                                                                           −→
                     equalities: X 2 = λ·X 1 ; Y 2 = λ·Y 1 ; Z 2 = λ·Z 1 . Thus, two vectors a and b are
                     colinear then and only then, when their coordinates are proportional.
                     4.6. Direction cosines of a vector

                             −→
               Let’s consider a = (X 1 , Y 1 , Z 1 ) — any vector, which starts from the beginning of coordinates
               and doesn’t belong to any of coordinate planes. Let’s draw through the end of this vector (point
               A ) planes, that are perpendicular to coordinate axes. Obviously, we will get a rectangular
               parallelepiped with diagonal OA (fig. 4.11).


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