Page 30 - 4130
P. 30

LESSON 5

               PRINCIPLES OF WORK AND PROCESSOR
                                ARCHITECTURE

         PART 1

         Task 1. Learn the following words and word combinations:
         Roughly,  fingernail,  implement, dwarf, appliances, handheld game,
         envision, a sequence, compile, compatible at the ISA level.

         Task 2.  Make up your own  sentences using words and phrases
         from the previous exercise.

         TEXT 1
                   PRINCIPLES OF WORK OF PROCESSORS
               Modern microprocessors are among the most complex systems
         ever created by humans. A single silicon chip, roughly the size of a
         fingernail, can contain a complete high-performance processor, large
         cache  memories,  and  the  logic  required  to  interface  it  to  external
         devices. In terms of performance, the processors implemented on a
         single chip today dwarf the room-sized supercomputers that cost over
         $10 million just 20 years ago. Even the embedded processors found
         in  everyday  appliances  such  as  cell  phones,  personal  digital
         assistants, and  handheld game systems are  far  more powerful than
         the early developers of computers ever envisioned.
               A  processor  must  execute  a  sequence  of  instructions,  where
         each instruction performs some primitive operation, such as adding
         two numbers. An instruction is encoded in binary form as a sequence
         of  1  or  more  bytes.  The  instructions  supported  by  a  particular
         processor and their byte-level encodings are known as its instruction-
         set  architecture  (ISA).  Different  “families”  of  processors,  such  as
         Intel IA32, IBM/Freescale PowerPC, and the ARM processor family
         have different ISAs. A program compiled  for one type of  machine


                                          28
   25   26   27   28   29   30   31   32   33   34   35